Projects per year
Abstract
In this position paper we present how the sociological concept of f-formations describing informal, social encounters can be utilized to create novel ways of interaction along Milgram’s reality-virtuality continuum in co-located, collaborative
scenarios. After outlining the fundamental principles of f-formations and its current applications mainly in cross-deviceinteraction, we describe how this concept can be applied to cross-virtuality interactions by discussing an exemplary use case
for cross-virtuality analytics. We conclude by assessing the potential use of f-formations for cross-virtuality interaction if this concept is applied not only to the real environment, but also extended to entities at other locations of the reality-virtuality continuum.
scenarios. After outlining the fundamental principles of f-formations and its current applications mainly in cross-deviceinteraction, we describe how this concept can be applied to cross-virtuality interactions by discussing an exemplary use case
for cross-virtuality analytics. We conclude by assessing the potential use of f-formations for cross-virtuality interaction if this concept is applied not only to the real environment, but also extended to entities at other locations of the reality-virtuality continuum.
Original language | English |
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Title of host publication | AVI'22 Workshop Proceedings: "Enhancing Cross-reality Applications and User Experiences" |
Publisher | ACM Press |
Publication status | Published - 6 Jun 2022 |
Event | International Conference on Advanced Visual Interfaces - Villa Tuscolana Park Hotel, Frascati, Frascati, Rome, Italy Duration: 6 Jun 2022 → 10 Jun 2022 https://dl.acm.org/doi/proceedings/10.1145/3531073 |
Conference
Conference | International Conference on Advanced Visual Interfaces |
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Abbreviated title | AVI 2022 |
Country/Territory | Italy |
City | Frascati, Rome |
Period | 06.06.2022 → 10.06.2022 |
Internet address |
Keywords
- cross-reality
- cross-virtuality
- f-formations
- cross-reality collaboration
Fingerprint
Dive into the research topics of 'Utilizing F-Formations in Collaborative Cross-Virtuality Analytics Scenarios'. Together they form a unique fingerprint.Projects
- 1 Active
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X-PRO (FTI Hagenberg) - Research and Development of User-Centered Methods for Cross-Virtuality Analytics of Production Data
Anthes, C. (PI), Anthes, C. (CoPI), Holzmann, C. (CoI), Böss, L. J. (CoI), Brunner, M. (CoI), Friedl-Knirsch, J. (CoI), Traugott, G. (CoI), Riegler, A. E. (CoI), Bauer, A. (CoI) & Pointecker, F. (CoI)
26.02.2020 → 31.01.2025
Project: Research Project
Activities
- 1 Participating in a conference, workshop, ...
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AVI 2022 Enhancing cross-reality applications and user experiences
Daniel Josef Schwajda (Participant)
6 Jun 2022Activity: Participating in or organising an event › Participating in a conference, workshop, ...