Projects per year
Abstract
In this position paper we present how the sociological concept of f-formations describing informal, social encounters can be utilized to create novel ways of interaction along Milgram’s reality-virtuality continuum in co-located, collaborative
scenarios. After outlining the fundamental principles of f-formations and its current applications mainly in cross-deviceinteraction, we describe how this concept can be applied to cross-virtuality interactions by discussing an exemplary use case
for cross-virtuality analytics. We conclude by assessing the potential use of f-formations for cross-virtuality interaction if this concept is applied not only to the real environment, but also extended to entities at other locations of the reality-virtuality continuum.
scenarios. After outlining the fundamental principles of f-formations and its current applications mainly in cross-deviceinteraction, we describe how this concept can be applied to cross-virtuality interactions by discussing an exemplary use case
for cross-virtuality analytics. We conclude by assessing the potential use of f-formations for cross-virtuality interaction if this concept is applied not only to the real environment, but also extended to entities at other locations of the reality-virtuality continuum.
Original language | English |
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Title of host publication | AVI'22 Workshop Proceedings: "Enhancing Cross-reality Applications and User Experiences" |
Publisher | ACM Press |
Publication status | Published - 6 Jun 2022 |
Event | International Conference on Advanced Visual Interfaces - Villa Tuscolana Park Hotel, Frascati, Frascati, Rome, Italy Duration: 6 Jun 2022 → 10 Jun 2022 https://dl.acm.org/doi/proceedings/10.1145/3531073 |
Conference
Conference | International Conference on Advanced Visual Interfaces |
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Abbreviated title | AVI 2022 |
Country/Territory | Italy |
City | Frascati, Rome |
Period | 06.06.2022 → 10.06.2022 |
Internet address |
Keywords
- cross-reality
- cross-virtuality
- f-formations
- cross-reality collaboration
Fingerprint
Dive into the research topics of 'Utilizing F-Formations in Collaborative Cross-Virtuality Analytics Scenarios'. Together they form a unique fingerprint.Projects
- 1 Active
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X-PRO (FTI Hagenberg) - Research and Development of User-Centered Methods for Cross-Virtuality Analytics of Production Data
Anthes, C. (PI), Riegler, A. E. (CoI), Anthes, C. (CoPI), Pointecker, F. (CoI), Holzmann, C. (CoI), Böss, L. J. (CoI), Brunner, M. (CoI), Auer, S. (CoI), Friedl-Knirsch, J. (CoI) & Aigner, D. (CoI)
26.02.2020 → 31.01.2025
Project: Research Project
Activities
- 1 Participating in a conference, workshop, ...
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AVI 2022 Enhancing cross-reality applications and user experiences
Daniel Josef Schwajda (Participant)
6 Jun 2022Activity: Participating in or organising an event › Participating in a conference, workshop, ...