Using a 3D game to study the perceived quality of lifting device controls

Daniel Wilfinger, Martin Murer, Michael Lankes, Manfred Tscheligi

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review

Abstract

This paper introduces a game based evaluation approach for controls of hydraulic lifting devices, utilizing a 3D game environment. The game application is used creating a scenario to evaluate novel interaction techniques. The described work is a pre-study that was conducted to investigate if the presented evaluation approach using an entertainment application is suitable to assess the perceived control by employing different input devices. It was revealed that both the perception of the game and the 3D environment correlate with the perceived quality of control. Additionally it was discovered that a change in the input device influenced perceived control but not the game and 3D environment perception.

Original languageEnglish
Title of host publicationProceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2009
Pages273-276
Number of pages4
DOIs
Publication statusPublished - 2009
EventInternational Conference on Advances in Computer Entertainment Technology, ACE 2009 - Athens, Greece
Duration: 29 Oct 200931 Oct 2009

Publication series

NameACM International Conference Proceeding Series

Conference

ConferenceInternational Conference on Advances in Computer Entertainment Technology, ACE 2009
Country/TerritoryGreece
CityAthens
Period29.10.200931.10.2009

Keywords

  • Control device
  • Game
  • Interaction design
  • Prototype
  • Study

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