TY - GEN
T1 - Towards an Online Multiplayer Serious Game Providing a Joyful Experience in Learning Art History
AU - Wolfartsberger, Josef
AU - Arends, Max
AU - Goldfarb, Doron
AU - Merkl, Dieter
N1 - Copyright:
Copyright 2011 Elsevier B.V., All rights reserved.
PY - 2011
Y1 - 2011
N2 - Using prevalent teaching methods, such as classroom teaching, art historical facts can be tedious to communicate. Especially when it concentrates on teaching artists names, artworks and their corresponding era of art. Knowing about the cultural-historical background of art history can play an important role in raising a student's interest in contemporary culture and cultural heritage. We propose the online multiplayer Serious Game ThIATRO that helps students learn art history. This playful approach is intended to not only increases the motivation to learn but also compel the player to think about, organize and use information in ways that encourage active construction of knowledge.
AB - Using prevalent teaching methods, such as classroom teaching, art historical facts can be tedious to communicate. Especially when it concentrates on teaching artists names, artworks and their corresponding era of art. Knowing about the cultural-historical background of art history can play an important role in raising a student's interest in contemporary culture and cultural heritage. We propose the online multiplayer Serious Game ThIATRO that helps students learn art history. This playful approach is intended to not only increases the motivation to learn but also compel the player to think about, organize and use information in ways that encourage active construction of knowledge.
UR - http://www.scopus.com/inward/record.url?scp=80052115561&partnerID=8YFLogxK
U2 - 10.1109/VS-GAMES.2011.47
DO - 10.1109/VS-GAMES.2011.47
M3 - Conference contribution
SN - 9780769544199
T3 - Proceedings - 2011 3rd International Conferenceon Games and Virtual Worlds for Serious Applications, VS-Games 2011
SP - 160
EP - 163
BT - Proceedings - 2011 3rd International Conference on Games and Virtual Worlds for Serious Applications, VS-Games 2011
PB - IEEE Computer Society Press
T2 - International Conference on Games and Virtual Worlds for Serious Applications
Y2 - 4 May 2011 through 6 May 2011
ER -