The ambient mannequin: AmiQuin

Thomas Mirlacher, Wolfgang Reitberger, Michael Lankes, Alexander Meschtscherjakov, Hermann Huber, Manfred Tscheligi

Research output: Contribution to conferencePaperpeer-review

Abstract

We aim to demonstrate AmiQuin, a virtual mannequin, which deploys an Ambient Intelligence (AmI) system within the retail shopping environment. The overall goal of the AmiQuin is to replace a traditional mannequin within a shop window in order to enhance a user's shopping experience. This enhancement is gained by reacting to a user's presence and thereafter by presenting personalized additional information. The AmiQuin is visualized by a 3D avatar on a large TV screen. This demonstration represents the second iteration within an User-Centered Design (UCD) approach. We will will allow hands on experiences with an advanced version of the virtual avatar. The demonstration will consist of a large TV screen visualizing the AmiQuin, which reacts to people standing in front of it. It allows participants to interact with it and provide different kinds of additional information. To provide insight into the inner workings of the AmiQuin prototype, a second screen will show a real time visualization of the underlying face detector and head tracker components.

Original languageEnglish
Pages33-36
Number of pages4
Publication statusPublished - 2009
Event3rd European Conference on Ambient Intelligence: Roots for the Future of Ambient Intelligence, AmI 2009 - Salzburg, Austria
Duration: 18 Nov 200921 Nov 2009

Conference

Conference3rd European Conference on Ambient Intelligence: Roots for the Future of Ambient Intelligence, AmI 2009
Country/TerritoryAustria
CitySalzburg
Period18.11.200921.11.2009

Keywords

  • Ambient Intelligence
  • Embodied Agents
  • Field Study
  • Implicit Interaction
  • Mannequin
  • Shop Window

Fingerprint

Dive into the research topics of 'The ambient mannequin: AmiQuin'. Together they form a unique fingerprint.

Cite this