Social Gaze in Minimalist Games

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review

Abstract

Social gaze-based interactions in games form a timely field of research as they can enrich communicative acts within the game world. Apart from portraying gaze via realistic-looking characters, we deem that these aspects could also be applied to non-anthropomorphic characters found in so-called minimalist games. These games use simple mechanics and an abstract art style to convey deep and meaningful experiences. The paper examines concepts of social gaze in minimalist games via a comparative study that focuses on the players' perceived quality of social interaction towards abstract non-player characters. By creating a game made up of three levels, it is aimed to uncover differences between the inclusion and exclusion of gaze-aware characters. The results show that the integration of gaze-based social interactions led to a positive social experience among players. Social gaze in this context is not superfluous but adds a crucial element in the interpretation of game objects: Players in the gaze condition tended to see the abstract entities as characters instead of lifeless game objects.

Original languageEnglish
Title of host publicationCHI PLAY 2020 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play
PublisherAssociation for Computing Machinery, Inc
Pages450-460
Number of pages11
ISBN (Electronic)9781450380744
DOIs
Publication statusPublished - 2 Nov 2020
Event7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2020 - Virtual, Online, Canada
Duration: 2 Nov 20204 Nov 2020

Publication series

NameCHI PLAY 2020 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play

Conference

Conference7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2020
CountryCanada
CityVirtual, Online
Period02.11.202004.11.2020

Keywords

  • gaze-based interaction
  • minimalist games
  • social gaze

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