TY - GEN
T1 - Skillab - A Multimodal Augmented Reality Environment for Learning Manual Tasks
AU - Shahu, Ambika
AU - Dorfbauer, Sonja
AU - Wintersberger, Philipp
AU - Michahelles, Florian
N1 - Publisher Copyright:
© 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2023
Y1 - 2023
N2 - The paper investigates the usage of AR-based systems in teaching manual skills. We propose Skillab, a novel AR-based scaffolding system. It aids in the learning of manual work and functions as a multimodal immersive tool for feedback, including muscle actuation. As our initial investigation, we made a floor lamination tutorial. We evaluated our system’s performance and user experience in comparison to traditional paper instructions. With 20 participants, we conducted a between-group user study and obtained both qualitative and quantitative data. In terms of task performance, learnability, and overall user experience, Skillab significantly outperformed conventional paper instructions. In contrast to learning from paper instructions, Skillab training demonstrated a significant improvement in the systematic rating on the quality of the performed task. We believe that by demonstrating the potential of immersive multi-modal feedback technology for skill-building, researchers would be motivated to explore this area further.
AB - The paper investigates the usage of AR-based systems in teaching manual skills. We propose Skillab, a novel AR-based scaffolding system. It aids in the learning of manual work and functions as a multimodal immersive tool for feedback, including muscle actuation. As our initial investigation, we made a floor lamination tutorial. We evaluated our system’s performance and user experience in comparison to traditional paper instructions. With 20 participants, we conducted a between-group user study and obtained both qualitative and quantitative data. In terms of task performance, learnability, and overall user experience, Skillab significantly outperformed conventional paper instructions. In contrast to learning from paper instructions, Skillab training demonstrated a significant improvement in the systematic rating on the quality of the performed task. We believe that by demonstrating the potential of immersive multi-modal feedback technology for skill-building, researchers would be motivated to explore this area further.
KW - Augmented Reality
KW - Immersiveness
KW - Muscle Actuation
KW - Skill Building
UR - http://www.scopus.com/inward/record.url?scp=85173057545&partnerID=8YFLogxK
U2 - 10.1007/978-3-031-42286-7_33
DO - 10.1007/978-3-031-42286-7_33
M3 - Conference contribution
AN - SCOPUS:85173057545
SN - 9783031422850
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 588
EP - 607
BT - Human-Computer Interaction – INTERACT 2023 - 19th IFIP TC13 International Conference, Proceedings
A2 - Abdelnour Nocera, José
A2 - Kristín Lárusdóttir, Marta
A2 - Petrie, Helen
A2 - Piccinno, Antonio
A2 - Winckler, Marco
PB - Springer
T2 - 19th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2023
Y2 - 28 August 2023 through 1 September 2023
ER -