ShoeSoleSense: Proof of concept for a wearable foot interface for virtual and real environments

Denys J.C. Matthies, Franz Müller, Christoph Anthes, Dieter Kranzlmüller

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review

20 Citations (Scopus)

Abstract

ShoeSoleSense is a proof of concept, novel body worn interface - an insole that enables location independent hands-free interaction through the feet. Forgoing hand or finger interaction is especially beneficial when the user is engaged in real world tasks. In virtual environments as moving through safety training applications is often conducted via finger input, which is not very suitable. To enable a more intuitive interaction, alternative control concepts utilize gesture control, which is usually tracked by statically installed cameras in CAVE-like-installations. Since tracking coverage is limited, problems may also occur. The introduced prototype provides a novel control concept for virtual reality as well as real life applications. Demonstrated functions include movement control in a virtual reality installation such as moving straight, turning and jumping. Furthermore the prototype provides additional feedback by heating up the feet and vibrating in dedicated areas on the surface of the insole.

Original languageEnglish
Title of host publicationProceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, VRST 2013
Pages93-96
Number of pages4
DOIs
Publication statusPublished - 2013
Externally publishedYes
Event19th ACM Symposium on Virtual Reality Software and Technology, VRST 2013 - Singapore, Singapore
Duration: 6 Oct 20139 Oct 2013

Publication series

NameProceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST

Conference

Conference19th ACM Symposium on Virtual Reality Software and Technology, VRST 2013
CountrySingapore
CitySingapore
Period06.10.201309.10.2013

Keywords

  • Eyes-free
  • Foot
  • Hands-free
  • Insole
  • Mobile
  • Physical interface
  • Shoe
  • Tactile feedback
  • Virtual reality
  • Wearable

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