"Shadow Catcher": A vision based illumination condition sensor using ARToolKit

W. Hartmann, J. Zauner, M. Haller, T. Luckeneder, W. Woess

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review

10 Citations (Scopus)

Abstract

Computing the correct illumination of virtual scenes is a well-explored area today. Most commonly used 3D graphic libraries like OpenGL or DirectX/Direct3d contain functions for these tasks. The "Shadow Catcher" approach uses the shadows that a light source casts on a so-called "sensor geometry" to determine the position of the light source by analyzing the shape of those shadows. Position and shape of this geometry are known by the system. ARToolKit is currently used to track the position of the geometry, but the solution is independent of the underlying tracking system. The system uses computer vision methodologies to detect shadow silhouettes on the surface of this geometry. The knowledge about the geometry's shape, together with the information about the shadow silhouettes, is used to compute the position of the light source.

Original languageEnglish
Title of host publicationART 2003 - IEEE International Augmented Reality Toolkit Workshop
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages44-45
Number of pages2
ISBN (Electronic)0780382404, 9780780382404
DOIs
Publication statusPublished - 2003
EventIEEE International Augmented Reality Toolkit Workshop, ART 2003 - Tokyo, Japan
Duration: 7 Oct 2003 → …

Publication series

NameART 2003 - IEEE International Augmented Reality Toolkit Workshop

Conference

ConferenceIEEE International Augmented Reality Toolkit Workshop, ART 2003
Country/TerritoryJapan
CityTokyo
Period07.10.2003 → …

Keywords

  • Computer vision
  • Geometry
  • Graphics
  • Layout
  • Light sources
  • Lighting
  • Optical reflection
  • Shape
  • Solid modeling
  • Subspace constraints

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