Putting the head on the neck: A realistic biomechanic model of human head-neck mechanics

Thomas Haslwanter, Michael Aichinger, Michael Stoettinger, Rudi Jaeger, Valentin Keppler, Stefano Ramat

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review

Abstract

A realistic model of the human head-neck mechanics has to include not only parameters like size, elasticity and density of anatomical head and neck parts, but also a model of the postural reflexes. To this end, we have combined a realistic model of the human balance system with a multi-body simulation of the human neck. This provided us with a closed-loop model: linear and rotational movements of the head stimulate the balance system; this activates the vestibulo-collic reflex, which modifies the activation of the neck muscles; the change in the neck mechanics in turn affects the head movement. We give a short presentation of the model of the balance system, especially the finite-element model of the otoliths that measure linear accelerations, and present our multibody- dynamics model of the human neck.

Original languageEnglish
Title of host publicationInternational Mediterranean Modelling Multiconference, IMM
Pages625-628
Number of pages4
Publication statusPublished - 2006
EventInternational Mediterranean Modelling Multiconference, I3M 2006 - Barcelona, Spain
Duration: 4 Oct 20066 Oct 2006

Publication series

NameInternational Mediterranean Modelling Multiconference, I3M

Conference

ConferenceInternational Mediterranean Modelling Multiconference, I3M 2006
Country/TerritorySpain
CityBarcelona
Period04.10.200606.10.2006

Keywords

  • Biomechanics
  • Finite Element Simulations
  • Multi-body Dynamics
  • Muscles

Fingerprint

Dive into the research topics of 'Putting the head on the neck: A realistic biomechanic model of human head-neck mechanics'. Together they form a unique fingerprint.

Cite this