Peripheral Interaction in Desktop Computing: Why it’s Worth Stepping beyond Traditional Mouse and Keyboard

Kathrin Probst

Research output: Chapter in Book/Report/Conference proceedingsChapter

Abstract

When computers entered our workplaces and other areas of our everyday life, many of the opportunities to use our physical abilities diminished. The macro-monotony of large movements in, e.g. line production has become the micro-monotony of small movements in computer-based office work. At the same time, looking at our everyday activities that do not involve technology, we naturally make use of our perception and motor abilities, and continually interact with our surroundings. Our research has thus focused on achieving similar fluidness in our interactions with the digital world. While traditional desktop work usually involves controlling computers by pressing buttons, dropping menus, and sliding bars, we invite users to act with their physical surroundings, i.e., furniture embodied as handles to actions in the digital world. Based on our research on peripheral em-bodied interaction through smart furniture, and insights from related research, we provide a conceptual overview of the seemingly minor, yet accumulatively powerful, benefits that this interaction style can provide as additional input dimension in desktop settings.
Original languageEnglish
Title of host publicationDesigning for Peripheral Interaction: Seamlessly Integrating Interactive Technology in Everyday Life
PublisherSpringer
Pages183-205
DOIs
Publication statusPublished - 2016

Keywords

  • Desktop Computing
  • Physical Computing
  • Embodied Interaction
  • Gestures
  • Metaphor

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