Abstract
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real world's space the players navigate in the virtual paper chase game and solve riddles on their way. The game is realized as a hypermedia document in which geo-referenced hyperlinks on a map lead to the hypermedia documents that form the riddles that are to be solved at the different physical check-points. Traversal of the document is carried out by physical movement/approaching of the GPS-located player achieving a spatial navigation to the checkpoints of the game. The current state of the players is tracked and monitored by the game server. The game is realized with wireless handheld devices together with GPS receivers in a wireless communication net utilising Web infrastructure.
Original language | English |
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Title of host publication | Proceedings of the fourteenth ACM conference on Hypertext and hypermedia |
Pages | 126-127 |
Number of pages | 2 |
DOIs | |
Publication status | Published - 2003 |
Event | 14th International Conference on Hypertext and Hypermedia - Nottingham, United Kingdom Duration: 1 Aug 2003 → 1 Aug 2003 |
Conference
Conference | 14th International Conference on Hypertext and Hypermedia |
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Country/Territory | United Kingdom |
City | Nottingham |
Period | 01.08.2003 → 01.08.2003 |
Keywords
- Geo-referenced hypermedia documents
- Location-aware mobile games
- Physical nagivation