Abstract
Light-field cameras offer new imaging possibilities compared to conventional digital cameras.However, the additional angular domain of light fields prohibits direct application of frequently used image processing algorithms, such as warping, retargeting, or stitching. We present a general and efficient framework for nonuniform light-field warping, which forms the basis for extending many of these image processing techniques to light fields. It propagates arbitrary spatial deformations defined in one light-field perspective consistently to all other perspectives by means of 4D patch matching instead of relying on explicit depth reconstruction. This allows processing light-field recordings of complex scenes with non-Lambertian properties such as transparency and refraction. We show application examples of our framework in panorama light-field imaging, light-field retargeting, and artistic manipulation of light fields.
| Original language | English |
|---|---|
| Article number | 156 |
| Journal | ACM Transactions on Graphics |
| Volume | 35 |
| Issue number | 5 |
| DOIs | |
| Publication status | Published - Jun 2016 |
| Externally published | Yes |
Keywords
- Algorithms
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