MoCo Motion: Integrating Mobile Devices into a Multiplayer Floor-based Gaming Environment

Jeremiah Diephuis, Andreas Friedl, Georgi Yordanov Kostov, Otto Naderer

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review

2 Citations (Scopus)

Abstract

Although optical tracking systems greatly facilitate co-located multiplayer gaming experiences, they offer somewhat limited input and output modalities for increased player interaction. This demo presents MoCo, a framework for integrating mobile devices into a floor-based gaming environment to utilize their sensors and input/output capabilities. Two game prototypes, LazorLab and LazorArena, demonstrate how mobile devices are integrated into an application with a custom floor-projection and laser-tracking system.

Original languageEnglish
Title of host publicationMUM 2015 - Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia
EditorsEnrico Rukzio, Michael Roland, Rene Mayrhofer, Clemens Holzmann, Jonna Hakkila
PublisherACM Press
Pages412-416
Number of pages5
ISBN (Electronic)9781450336055
DOIs
Publication statusPublished - 30 Nov 2015
Event14th International Conference on Mobile and Ubiquitous Multimedia (MUM 2015) - Linz, Austria
Duration: 30 Nov 20152 Dec 2015
http://www.mum-conf.org/2015/

Publication series

NameACM International Conference Proceeding Series
Volume30-November-2015

Conference

Conference14th International Conference on Mobile and Ubiquitous Multimedia (MUM 2015)
Country/TerritoryAustria
CityLinz
Period30.11.201502.12.2015
Internet address

Keywords

  • Co-located game
  • game development
  • mobile
  • laser-tracking
  • Laser-tracking
  • Game development
  • Mobile

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