MobileQuiz: A Serious Game for Enhancing the Physical and Cognitive Abilities of Older Adults

Thomas Birn, Clemens Holzmann, Walter Stech

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review

11 Citations (Scopus)

Abstract

The ageing process involves physical and cognitive challenges. It is a known fact that (outdoor) physical activity can help to counter these issues and improve the quality of life. One way to motivate older adults doing exercises are serious games. They embody the concept of game-based learning and exercising, and they are designed to solve a problem along with providing and engaging training experience. Based on recent research, we have developed a concept of an outdoor serious game, which has been designed to keep older adults mobile and enhance their cognitive abilities at the same time. We have developed a prototype and evaluated it in a user study with elderly participants. The results show a high acceptance by the test participants, indicating that this kind of game is interesting for the target group. The usability of the prototype has also been evaluated and shows good average scores.
Original languageEnglish
Title of host publicationUniversal Access in Human-Computer Interaction
Subtitle of host publicationAging and Assistive Environments - 8th International Conference, UAHCI 2014, Held as Part of HCI International 2014, Proceedings
PublisherSpringer
Pages3-14
Number of pages12
EditionPART 3
ISBN (Print)9783319074450
DOIs
Publication statusPublished - 2014
Event16th International Conference on Human-Computer Interaction (HCI International 2014) - Crete, Greece
Duration: 22 Jun 201427 Jun 2014
http://www.hcii2014.org/uahci

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 3
Volume8515 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference16th International Conference on Human-Computer Interaction (HCI International 2014)
Country/TerritoryGreece
CityCrete
Period22.06.201427.06.2014
Internet address

Keywords

  • Serious games
  • accessible games
  • design for aging

Fingerprint

Dive into the research topics of 'MobileQuiz: A Serious Game for Enhancing the Physical and Cognitive Abilities of Older Adults'. Together they form a unique fingerprint.

Cite this