Logistify: Using Augmented Reality and Gamification to Promote Interest in Logistics

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review

Original languageEnglish
Title of host publicationProceedings of the 4th International GamiFIN ConferenceProceedings of the 3rd GamiFIN
PublisherCEUR Workshop Proceedings (CEUR-WS.org)
Publication statusPublished - 2020
Eventconference -
Duration: 1 Jan 2020 → …

Conference

Conferenceconference
Period01.01.2020 → …

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