Limelight – Fostering Sociability in a Co-located Game

Research output: Chapter in Book/Report/Conference proceedingsConference contribution

Abstract

We examine the requirements for sociability in games and assess their relevance for co-located play in a public space game. Particular focus is placed on the design of different player roles and a smooth transition between these roles. Observations from an initial public exhibition of the game are discussed and ideas for future work are presented.
Original languageEnglish
Title of host publicationProceedings of the CHI 2013 Workshop on Designing and Evaluating Sociability in Online Video Games
Pages23-28
Publication statusPublished - 2013
EventCHI 2013: 31st International Conference on Human Factors in Computing Systems, Paris, Austin - Paris, France
Duration: 27 Apr 20132 May 2013
http://chi2013.acm.org/

Conference

ConferenceCHI 2013: 31st International Conference on Human Factors in Computing Systems, Paris, Austin
Country/TerritoryFrance
CityParis
Period27.04.201302.05.2013
Internet address

Keywords

  • computer games
  • sociability
  • large public display
  • co-location

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