Abstract
Our submission describes the design, development and evaluation of an intergenerational game prototype called Cosmonauts. The aim of the prototype is to identify design factors for intergenerational games that are easy to learn, feature a simple and intuitive control scheme, and offer a certain amount of depth that keeps players enjoying themselves. In detail, our work investigates how different game features (collaborative creation of game content vs. predefined game content) and interaction techniques (tangible objects vs. touchscreen interaction) effect the game experience of old and young (investigated factors: relatedness, autonomy, competence, and enjoyment). Results show that implementing a collaborative creation of game content improves overall game enjoyment, and using tangible objects benefits social relatedness in a collaborative game setting.
| Original language | English |
|---|---|
| Title of host publication | 2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018 |
| Editors | Joao L. Vilaca, Duarte Duque, Nuno Rodrigues, Nuno Dias, Thomas Grechenig |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 1-7 |
| Number of pages | 7 |
| ISBN (Electronic) | 9781538662984 |
| DOIs | |
| Publication status | Published - 29 Jun 2018 |
| Event | 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018 - Vienna, Austria Duration: 16 May 2018 → 18 May 2018 |
Publication series
| Name | 2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018 |
|---|
Conference
| Conference | 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018 |
|---|---|
| Country/Territory | Austria |
| City | Vienna |
| Period | 16.05.2018 → 18.05.2018 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Keywords
- collaborative play
- intergenerational games
- tangibles vs. touch interaction
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