TY - GEN
T1 - Implementing digital audio effects using a hardware/software co-design approach
AU - Pfaff, Markus
AU - Malzner, David
AU - Seifert, Johannes
AU - Traxler, Johannes
AU - Weber, Horst
AU - Wiendl, Gerhard
N1 - Copyright:
Copyright 2013 Elsevier B.V., All rights reserved.
PY - 2007
Y1 - 2007
N2 - Digital realtime audio effects as of today are realized in software in almost all cases. The hardware platforms used for this purpose reach from multi purpose processors like the Intel Pentium class over embedded processors (e.g. the ARM family) to specialized DSP. The upcoming technology of complete systems on a single programmable chip contrasts such a software centric solution, because it combines software and hardware via some co-design methodology and makes for a promising alternative for the future of realtime audio. Such systems are able to combine the vast amount of computing power provided by dedicated hardware with the flexibility offered by software in a way the designer is free to influence. While the main realization vehicles for these systems - FPGAs - were already promising but unfortunately offered limited possibilities a decade ago [1] they have made rapid progress over the years being one of the product classes that drive the silicon technology of tomorrow. We describe an example for such a realtime digital effects system which was developed using a hardware/software co-design method. While digital realtime audio processing takes place in low latency dedicated hardware units the control and routing of audio streams is done by software running on a 32 bit NIOS II softcore processor. Implementation of the hardware units is done using a DSP centric methodology for raising the abstraction level of VHDL descriptions while still making use of standard of the shelf FPGA synthesis tools. The physical implementation of the complete system uses a rapid prototyping board tailored for communications and audio applications based on an Altera Cyclone II FPGA.
AB - Digital realtime audio effects as of today are realized in software in almost all cases. The hardware platforms used for this purpose reach from multi purpose processors like the Intel Pentium class over embedded processors (e.g. the ARM family) to specialized DSP. The upcoming technology of complete systems on a single programmable chip contrasts such a software centric solution, because it combines software and hardware via some co-design methodology and makes for a promising alternative for the future of realtime audio. Such systems are able to combine the vast amount of computing power provided by dedicated hardware with the flexibility offered by software in a way the designer is free to influence. While the main realization vehicles for these systems - FPGAs - were already promising but unfortunately offered limited possibilities a decade ago [1] they have made rapid progress over the years being one of the product classes that drive the silicon technology of tomorrow. We describe an example for such a realtime digital effects system which was developed using a hardware/software co-design method. While digital realtime audio processing takes place in low latency dedicated hardware units the control and routing of audio streams is done by software running on a 32 bit NIOS II softcore processor. Implementation of the hardware units is done using a DSP centric methodology for raising the abstraction level of VHDL descriptions while still making use of standard of the shelf FPGA synthesis tools. The physical implementation of the complete system uses a rapid prototyping board tailored for communications and audio applications based on an Altera Cyclone II FPGA.
UR - http://www.scopus.com/inward/record.url?scp=84872716882&partnerID=8YFLogxK
M3 - Conference contribution
SN - 9788890147913
T3 - Proceedings of the International Conference on Digital Audio Effects, DAFx
SP - 125
EP - 132
BT - Proceedings of the 10th International Conference on Digital Audio Effects, DAFx 2007
PB - University of Bordeaux
T2 - 10th International Conference on Digital Audio Effects, DAFx 2007
Y2 - 10 September 2007 through 15 September 2007
ER -