Game Changer : a (Game)Space for Intercultural Play?

Jeremiah Diephuis, Georgi Yordanov Kostov, Andreas Friedl, Poorya Piroozan, Daniel Wilfinger

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review


The Game Changer Suite is a collection of multiplayer game prototypes developed to explore cooperative and competitive gameplay in a co-located setting. In particular, the game mechanics employed by each of the Game Changer prototypes utilize the respective proximity of players to encourage them either to work together or compete against each other in different scenarios. Preliminary observation and video analysis of gameplay during an international festival indicate that although the games effectively foster ad-hoc cooperation and coordinated efforts, preferences regarding comfortable levels of personal distance still play a vital role in how the games are played.
Original languageEnglish
Title of host publicationProceedings Cross-Cultural Business Conference 2015
PublisherShaker Verlag
ISBN (Print)9783844036466
Publication statusPublished - 2015
EventCross-Cultural Business Conference 2015 - Steyr, Austria
Duration: 21 May 201522 May 2015


ConferenceCross-Cultural Business Conference 2015


  • game design
  • co-located game
  • intercultural setting


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