First-year students' paper chase -- a mobile location-aware multimedia game

Palle Klante, Jens Krösche, Daniela Ratt, Susanne Boll

Research output: Chapter in Book/Report/Conference proceedingsConference contribution

5 Citations (Scopus)

Abstract

The latest achievements in the field of mobile networks and ubiquitous computing enable the integration and combination of technologies like Internet, Java, and multimedia in a new kind of application that employs distribution, wireless networking, localisation, and movement - mobile location-aware multimedia games. The approach presented is an innovative re-invention of a paper chase/scavenger hunt as a mobile location-aware game. The video demonstration illustrates the technical foundation and the system design of the mobile game. We also show the fun and the action of the game following some students when they play the game on our university campus.

Original languageEnglish
Title of host publicationACM Multimedia 2004 - proceedings of the 12th ACM International Conference on Multimedia
PublisherACM Press
Pages934-935
Number of pages2
ISBN (Print)1581138938, 9781581138931
Publication statusPublished - 2004
EventMultimedia - New York, United States
Duration: 1 Jan 20041 Jan 2004

Publication series

NameACM Multimedia 2004 - proceedings of the 12th ACM International Conference on Multimedia

Conference

ConferenceMultimedia
Country/TerritoryUnited States
CityNew York
Period01.01.200401.01.2004

Keywords

  • And graphical user interface
  • Auditory
  • Geo-referenced multimedia
  • Location-aware mobile games
  • Physical navigation

Fingerprint

Dive into the research topics of 'First-year students' paper chase -- a mobile location-aware multimedia game'. Together they form a unique fingerprint.

Cite this