Design and evaluation of a Serious Game for immersive cultural training

Josef Wolfartsberger, Ingo Seidel, Markus Gärtner, Helmut Berger, Dieter Merkl

Research output: Chapter in Book/Report/Conference proceedingsConference contribution

60 Citations (Scopus)

Abstract

3D Virtual Worlds have the potential to expand the knowledge of a foreign culture by presenting the information in a visual context. In this paper we describe the design and evaluation of ICURA, a Serious Game that provides an opportunity to learn more about Japanese culture and etiquette. ICURA incorporates different game design and learning principles to effectively communicate knowledge. The main goal is to combine aspects of learning and fun in an immersive 3D Environment to make the communication of knowledge an entertaining experience. We evaluated the game through a user study with 20 participants. The comparison of pre- and post-test results highlights the positive learning effect of ICURA.
Original languageEnglish
Title of host publication2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010
PublisherIEEE Computer Society Press
Pages253-260
Number of pages8
ISBN (Print)9781424490264
DOIs
Publication statusPublished - 2010
EventInternational Conference on Virtual Systems and Multimedia - Seoul, Korea, Republic of
Duration: 20 Oct 201023 Oct 2010

Publication series

Name2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010

Conference

ConferenceInternational Conference on Virtual Systems and Multimedia
Country/TerritoryKorea, Republic of
CitySeoul
Period20.10.201023.10.2010

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