The didactic quality of learning materials can be improved by enriching learning material with didactic information. Such content elements assist selfdirected learning processes in virtual learning environments effectively. In order to develop didactically motivated for flexible use, e.g., at different terminal devices such as PC or PDA, a structured procedure is required. We propose the selection and identification of didactically relevant information prior to enrichment of highly structured content with didactical information. It can be achieved by using the CoDEx method (Content Didactically Explicit), and a mapping scheme to the learning-technology standard conform XML content structures. Furthermore, aspects for multi-channel content delivery in the application field of engineering have to be taken into account. In this paper we refer to the objectives and results of the EU-funded ELIE project (E-Learning In Engineering) to demonstrate the proposed procedure’s effectiveness for content engineering.
|Number of pages||8|
|Journal||International Journal of Emerging Technologies in Learning|
|Publication status||Published - Jul 2007|
- content engineering