Co-smonauts in Retrospect: The Game Design Process of an Intergenerational Co-located Collaborative Game

Michael Lankes, Jürgen Hagler, Fabiola Gattringer, Barbara Stiglbauer, Moritz Rührlinger, Clemens Holzmann

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review

3 Citations (Scopus)

Abstract

This paper describes the design process of an intergenerational co-located cooperative game called Co-smonauts. The main aim of the research project is to identify design factors for intergenerational games in a museum context that foster the social exchange between old and young, feature an intuitive control scheme, and offer a certain amount of depth that keeps players enjoying themselves. In detail, this submission provides an overview of the study-guided design process and key design decisions that led to the final game. Three steps are presented (Game Design, Building Phase Design, Navigator Interface Design), each of them containing a detailed description of the design challenges, the studies carried out to face the challenges, and the design implications. In general, we aim at providing insights for both researchers and designers regarding the design, the development, and the evaluation of co-located collaborative intergenerational games.

Original languageEnglish
Title of host publicationCHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
PublisherACM Press
Pages221-234
Number of pages14
ISBN (Electronic)9781450359689
DOIs
Publication statusPublished - 23 Oct 2018
Event5th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2018) - Melbourne, Australia
Duration: 28 Oct 201831 Oct 2018
https://chiplay.acm.org/2018/

Publication series

NameCHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts

Conference

Conference5th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2018)
Country/TerritoryAustralia
CityMelbourne
Period28.10.201831.10.2018
Internet address

Keywords

  • Co-located play
  • Collaborative games
  • Game design process
  • Intergenerational games

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