Abstract
Industrial designers have a tangible working style. However, compared to digital data, physical mockups are difficult to copy and share over distance. They require a lot of physical space, and earlier versions are lost once they are modified. In this paper, we introduce Catch-Up 360, a tool designed for sharing physical mockups over distance to gain feedback from remote located designers, and compare current models with earlier versions. Summarizing, our approach provides a simple, intuitive, and tangible UI that supports the use of lightweight, web-based clients by using remote manipulation of the physical objects.
Original language | English |
---|---|
Title of host publication | TEI 2015 - Proceedings of the 9th International Conference on Tangible, Embedded, and Embodied Interaction |
Publisher | ACM Press |
Pages | 105-108 |
Number of pages | 4 |
ISBN (Electronic) | 9781450333054 |
DOIs | |
Publication status | Published - 15 Jan 2015 |
Event | TEI '15: 9th International Conference on Tangible, Embedded and Embodied Interaction - Standford University, United States Duration: 15 Jan 2015 → 19 Jan 2015 http://www.tei-conf.org/15/ |
Publication series
Name | TEI 2015 - Proceedings of the 9th International Conference on Tangible, Embedded, and Embodied Interaction |
---|
Conference
Conference | TEI '15: 9th International Conference on Tangible, Embedded and Embodied Interaction |
---|---|
Country/Territory | United States |
City | Standford University |
Period | 15.01.2015 → 19.01.2015 |
Internet address |
Keywords
- History
- Industrial design
- Physical mockups
- Sharing objects
- Tangible user interface