TY - GEN
T1 - Augmenting Murals
T2 - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
AU - Bauer, Axel
AU - Kocur, Martin
AU - Hagler, Juergen
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Outdoor art exhibitions in natural settings offer a popular environment for people to engage with art. With the rapid advancements in augmented reality and mixed reality, immersive technologies and digital augmentations are transforming how people experience art by incorporating animations and interactive elements. However, marker-based augmented reality (AR) approaches, though commonly used, present limitations in large outdoor exhibitions, including labour-intensive setups and restricted exploration freedom for users. To address these challenges, we propose a markerless AR approach utilizing Geospatial tracking, which appears promising for enhancing large-scale outdoor art exhibitions. In this paper, we present the development of a mobile AR application designed to augment murals with dynamic animations and interactive features. We explore various interaction concepts, demonstrating how this technology can be effectively utilized to create innovative, user-centered experiences in outdoor art settings.
AB - Outdoor art exhibitions in natural settings offer a popular environment for people to engage with art. With the rapid advancements in augmented reality and mixed reality, immersive technologies and digital augmentations are transforming how people experience art by incorporating animations and interactive elements. However, marker-based augmented reality (AR) approaches, though commonly used, present limitations in large outdoor exhibitions, including labour-intensive setups and restricted exploration freedom for users. To address these challenges, we propose a markerless AR approach utilizing Geospatial tracking, which appears promising for enhancing large-scale outdoor art exhibitions. In this paper, we present the development of a mobile AR application designed to augment murals with dynamic animations and interactive features. We explore various interaction concepts, demonstrating how this technology can be effectively utilized to create innovative, user-centered experiences in outdoor art settings.
KW - augmented reality
KW - murals
KW - outdoor art exhibitions
KW - visualization
UR - https://www.scopus.com/pages/publications/105005139216
U2 - 10.1109/VRW66409.2025.00009
DO - 10.1109/VRW66409.2025.00009
M3 - Conference contribution
AN - SCOPUS:105005139216
T3 - Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
SP - 8
EP - 12
BT - Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 8 March 2025 through 12 March 2025
ER -