ARTournament: A Mobile Casual Game to Explore Art History

Josef Wolfartsberger, Johannes Zweng, Dieter Merkl, Max Arends, Doron Goldfarb, Martin Weingartner

Research output: Chapter in Book/Report/Conference proceedingsConference contribution

18 Citations (Scopus)

Abstract

Playing is an essential part of human culture, even more so nowadays with computer-based games. Gaming is also regarded as an effective means to transfer knowledge and spark interest in a particular topic. This family of games is referred to as educational games and serious games. In this paper we describe the design and evaluation of a mobile casual, level-based game called ARTournament conveying basic concepts of art history. Analyzing player performance on various levels we are able to demonstrate that ARTournament successfully transfers knowledge about art history to the players.
Original languageEnglish
Title of host publicationProceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012
Pages80-84
Number of pages5
DOIs
Publication statusPublished - 2012
EventInternational Conference on Advanced Learning Technologies - Rom, Italien, Italy
Duration: 4 Jul 20126 Jul 2012
http://www.ieee.org/conferences_events/conferences/conferencedetails/index.html?Conf_ID=19660

Publication series

NameProceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012

Conference

ConferenceInternational Conference on Advanced Learning Technologies
Country/TerritoryItaly
CityRom, Italien
Period04.07.201206.07.2012
Internet address

Keywords

  • art history
  • casual games
  • digital game-based learning
  • educational games
  • mobile games

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