Animating Participants in Co-located Playful Mixed-Reality Installations

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review

2 Citations (Scopus)

Abstract

As Virtual and Augmented Reality technologies become more prevalent, they are being increasingly utilized in artistic installations in order to offer participants a more immersive spatial experience. Such installations typically focus on the experience of individual users. Nevertheless, shared co-located experiences with multiple users are becoming more common. Making participants aware of each other and facilitating interaction between them in such virtual environments can be quite challenging, particularly considering the technical limitations that still exist despite the advent of new technologies. This paper presents a few different animation strategies based on participants' physical movements in three mixed-reality installations.

Original languageEnglish
Title of host publication2018 IEEE 1st Workshop on Animation in Virtual and Augmented Environments, ANIVAE 2018
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781538665114
DOIs
Publication statusPublished - 24 Dec 2018
Event1st IEEE Workshop on Animation in Virtual and Augmented Environments, ANIVAE 2018 - Reutlingen, Germany
Duration: 19 Mar 2018 → …

Publication series

Name2018 IEEE 1st Workshop on Animation in Virtual and Augmented Environments, ANIVAE 2018

Conference

Conference1st IEEE Workshop on Animation in Virtual and Augmented Environments, ANIVAE 2018
CountryGermany
CityReutlingen
Period19.03.2018 → …

Keywords

  • Animation
  • Co-located Interaction
  • Games
  • Mixed Reality

Fingerprint Dive into the research topics of 'Animating Participants in Co-located Playful Mixed-Reality Installations'. Together they form a unique fingerprint.

Cite this