@inproceedings{79d539f0d30046999f3dde2fdb0ce7f3,
title = "Animating Participants in Co-located Playful Mixed-Reality Installations",
abstract = "As Virtual and Augmented Reality technologies become more prevalent, they are being increasingly utilized in artistic installations in order to offer participants a more immersive spatial experience. Such installations typically focus on the experience of individual users. Nevertheless, shared co-located experiences with multiple users are becoming more common. Making participants aware of each other and facilitating interaction between them in such virtual environments can be quite challenging, particularly considering the technical limitations that still exist despite the advent of new technologies. This paper presents a few different animation strategies based on participants' physical movements in three mixed-reality installations.",
keywords = "Animation, Co-located Interaction, Games, Mixed Reality",
author = "Jurgen Hagler and Michael Lankes and Jeremiah Diephuis",
year = "2018",
month = dec,
day = "24",
doi = "10.1109/ANIVAE.2018.8587269",
language = "English",
series = "2018 IEEE 1st Workshop on Animation in Virtual and Augmented Environments, ANIVAE 2018",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
booktitle = "2018 IEEE 1st Workshop on Animation in Virtual and Augmented Environments, ANIVAE 2018",
address = "United States",
note = "1st IEEE Workshop on Animation in Virtual and Augmented Environments, ANIVAE 2018 ; Conference date: 19-03-2018",
}