AmiQuin -­ an Ambient Mannequin for the Shopping Environment

Thomas Mirlacher, Wolfgang Reitberger, Michael Lankes, Alexander Meschtscherjakov, Hermann Huber, Manfred Tscheligi

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review

8 Citations (Scopus)


We present AmIQuin, a virtual mannequin, which leverages an Ambient Intelligence (AmI) system within a shopping environment. AmIQuin is designed to replace a traditional shop window mannequin in order to enhance a customer's shopping experience by reacting to the customer's presence and presenting personalized information. The AmIQuin is implemented as 3D graphic representation of a mannequin displayed on a large screen situated in a shop window. In this paper, we describe the first cycle of an iterative User-Centered Design (UCD) process including the technical implementation of an AmIQuin prototype, along with an initial three days field study. The first prototypical version of the virtual mannequin presented in this paper moves its head or full body towards the beholder in response to recognizing a human face looking at it. We describe technical challenges of deploying an AmI application in the field. Our findings indicate the usefulness of an AmI application within the shopping context and give insights on customers' attitudes towards shop windows in general and the AmIQuin in particular. Furthermore, the study results reveal customers' wishes for future versions of the AmIQuin.

Original languageEnglish
Title of host publicationAmbient Intelligence - European Conference, AmI 2009, Proceedings
Number of pages9
Publication statusPublished - 2009
EventAmi09: 3rd European Conference on Ambient Intelligence - Salzburg, Austria
Duration: 18 Nov 200921 Nov 2009

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume5859 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


ConferenceAmi09: 3rd European Conference on Ambient Intelligence


  • Ambient intelligence
  • Embodied agents
  • Field study
  • Implicit interaction
  • Mannequin
  • Shopwindow

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