TY - GEN
T1 - A mediated reality environment using a loose and sketchy rendering technique
AU - Haller, Michael
AU - Landerl, Florian
PY - 2005
Y1 - 2005
N2 - In this poster, we present sketchy-ar-us, a modified, realtime version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was to modify the original algorithm to produce a NPR effect at interactive frame rate. Our algorithm renders moderately complex scenes at multiple frames per second. Equipped with a handheld visor, visitors can see the real environment overlaid with virtual objects with both the real and virtual content rendered in a non-photorealistic style.
AB - In this poster, we present sketchy-ar-us, a modified, realtime version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was to modify the original algorithm to produce a NPR effect at interactive frame rate. Our algorithm renders moderately complex scenes at multiple frames per second. Equipped with a handheld visor, visitors can see the real environment overlaid with virtual objects with both the real and virtual content rendered in a non-photorealistic style.
UR - http://www.scopus.com/inward/record.url?scp=33750957078&partnerID=8YFLogxK
U2 - 10.1109/ISMAR.2005.4
DO - 10.1109/ISMAR.2005.4
M3 - Conference contribution
AN - SCOPUS:33750957078
SN - 0769524591
SN - 9780769524597
T3 - Proceedings - Fourth IEEE and ACM International Symposium on Symposium on Mixed and Augmented Reality, ISMAR 2005
SP - 184
EP - 185
BT - Proceedings - Fourth IEEE and ACM International Symposium on Symposium on Mixed and Augmented Reality, ISMAR 2005
T2 - 4th IEEE and ACM International Symposium on Symposium on Mixed and Augmented Reality, ISMAR 2005
Y2 - 5 October 2005 through 8 October 2005
ER -