A mediated reality environment using a loose and sketchy rendering technique

Michael Haller, Florian Landerl

Research output: Chapter in Book/Report/Conference proceedingsConference contributionpeer-review

3 Citations (Scopus)

Abstract

In this poster, we present sketchy-ar-us, a modified, realtime version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was to modify the original algorithm to produce a NPR effect at interactive frame rate. Our algorithm renders moderately complex scenes at multiple frames per second. Equipped with a handheld visor, visitors can see the real environment overlaid with virtual objects with both the real and virtual content rendered in a non-photorealistic style.

Original languageEnglish
Title of host publicationProceedings - Fourth IEEE and ACM International Symposium on Symposium on Mixed and Augmented Reality, ISMAR 2005
Pages184-185
Number of pages2
DOIs
Publication statusPublished - 2005
Event4th IEEE and ACM International Symposium on Symposium on Mixed and Augmented Reality, ISMAR 2005 - Vienna, Austria
Duration: 5 Oct 20058 Oct 2005

Publication series

NameProceedings - Fourth IEEE and ACM International Symposium on Symposium on Mixed and Augmented Reality, ISMAR 2005
Volume2005

Conference

Conference4th IEEE and ACM International Symposium on Symposium on Mixed and Augmented Reality, ISMAR 2005
CountryAustria
CityVienna
Period05.10.200508.10.2005

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