With Artificial Eye, a process is to be set up that represents a low-threshold offer of digital, outreach social work. Current education policy emphasizes that "no child should be left behind." In addition, the inclusion and integration of diverse population groups remains a central theme in social policy. However, it is evident that the most diverse groups of young people (job seekers, low education, low family support, migration background, LGTBs, ...) increasingly feel excluded from social participation and thus also participate less in the general exchange and decision-making processes.
Based on intensive contact work in social media, forums, streaming services and online games, Artificial Eye aims to provide both short-term (crisis) counseling and long-term support for individuals and groups in a low-threshold and uncomplicated way. The main goal is to develop a process that uses existing digital structures to reach those who would not or cannot seek support and participation on their own. In this way, the development of sustainable social contacts and positive relationship experiences should be made possible through digital outreach. Furthermore, Artificial Eye can impart additional digital competence and integrate those who do not yet have digital access. Artificial Eye is characterized by its active approach to diverse, often disadvantaged social groups and works proactively to promote involvement, participation and democratic decision-making.
Goals are:
- building a process that allows qualified personnel to easily become part of a digital community and establish contacts through which information and expertise can be disseminated where previously access was not possible.
- Reach rural areas that have a significant undersupply of social work and youth services.
- actively disseminate valid information and competence in the use of digital media
- To develop best practice examples of how and where participatory equity and involvement can be developed with those affected in the digital space.
- Digitally network to make the resilience factors of a social network accessible
As a result of the project, process descriptions and experiences for "follow-up and outreach" social work in digital networks, forums, games and streaming services should be available to reach groups of people who are excluded or devalued due to various circumstances and withdraw. At the same time, these networks are intended to counteract the consolidation or further spread of social inequality and discriminatory processes and to support the development of a "digitally responsible society".