Wall Play: A novel wall/floor interaction concept for mobile projected gaming

Patrick Hutflesz, Christian Winkler, Clemens Holzmann, Enrico Rukzio

Publikation: Beitrag in Buch/Bericht/TagungsbandKonferenzbeitragBegutachtung

3 Zitate (Scopus)

Abstract

Currently we see the emergence of the first commercial projector phones. Besides the standard use case of projecting media content, they are also promising as a platform for new types of mobile gaming. In this paper, we present a novel interaction concept for mobile projected gaming which leverages specifically a wall and the floor in the environment to provide a new type of semi-realistic augmented gaming. Moreover, we present a preliminary bowling game prototype.
OriginalspracheEnglisch
TitelMobileHCI'12 - Companion Proceedings of the 14th International Conference on Human Computer Interaction with Mobile Devices and Services
Herausgeber (Verlag)ACM Press
Seiten119-124
Seitenumfang6
ISBN (Print)9781450311052
DOIs
PublikationsstatusVeröffentlicht - 2012
Veranstaltung14th ACM Conference on Human-Computer-Interaction with Mobile Devices and Services (MobileHCI 2012) - San Francisco, USA/Vereinigte Staaten
Dauer: 21 Sep. 201224 Sep. 2012
http://mobilehci2012.org

Publikationsreihe

NameMobileHCI'12 - Companion Proceedings of the 14th International Conference on Human Computer Interaction with Mobile Devices and Services

Konferenz

Konferenz14th ACM Conference on Human-Computer-Interaction with Mobile Devices and Services (MobileHCI 2012)
Land/GebietUSA/Vereinigte Staaten
OrtSan Francisco
Zeitraum21.09.201224.09.2012
Internetadresse

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