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Abstract
In this position paper we present how the sociological concept of f-formations describing informal, social encounters can
be utilized to create novel ways of interaction along Milgram’s reality-virtuality continuum in co-located, collaborative
scenarios. After outlining the fundamental principles of f-formations and its current applications mainly in cross-device
interaction, we describe how this concept can be applied to cross-virtuality interactions by discussing an exemplary use case
for cross-virtuality analytics. We conclude by assessing the potential use of f-formations for cross-virtuality interaction if this
concept is applied not only to the real environment, but also extended to entities at other locations of the reality-virtuality
continuum.
be utilized to create novel ways of interaction along Milgram’s reality-virtuality continuum in co-located, collaborative
scenarios. After outlining the fundamental principles of f-formations and its current applications mainly in cross-device
interaction, we describe how this concept can be applied to cross-virtuality interactions by discussing an exemplary use case
for cross-virtuality analytics. We conclude by assessing the potential use of f-formations for cross-virtuality interaction if this
concept is applied not only to the real environment, but also extended to entities at other locations of the reality-virtuality
continuum.
Originalsprache | Englisch |
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Titel | AVI'22 Workshop Proceedings: "Enhancing Cross-reality Applications and User Experiences" |
Herausgeber (Verlag) | ACM Press |
Publikationsstatus | Veröffentlicht - 6 Juni 2022 |
Veranstaltung | International Conference on Advanced Visual Interfaces - Villa Tuscolana Park Hotel, Frascati, Frascati, Rome, Italien Dauer: 6 Juni 2022 → 10 Juni 2022 https://dl.acm.org/doi/proceedings/10.1145/3531073 |
Konferenz
Konferenz | International Conference on Advanced Visual Interfaces |
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Kurztitel | AVI 2022 |
Land/Gebiet | Italien |
Ort | Frascati, Rome |
Zeitraum | 06.06.2022 → 10.06.2022 |
Internetadresse |
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- 1 Laufend
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X-PRO (FTI Hagenberg) - Erforschung und Entwicklung benutzer-zentrierter Methoden für Cross-Virtuality Analytics von Produktionsdaten
Anthes, C. (Leitende(r) Forscher/-in), Anthes, C. (CoPI), Pointecker, F. (Weitere Forschende), Holzmann, C. (Weitere Forschende), Böss, L. J. (Weitere Forschende), Brunner, M. (Weitere Forschende), Auer, S. (Weitere Forschende), Friedl-Knirsch, J. (Weitere Forschende), Aigner, D. (Weitere Forschende), Traugott, G. (Weitere Forschende), Riegler, A. E. (Weitere Forschende) & Bauer, A. (Weitere Forschende)
26.02.2020 → 31.01.2025
Projekt: Forschungsprojekt
Aktivitäten
- 1 Teilnahme an einer Konferenz, einem Workshop
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AVI 2022 Enhancing cross-reality applications and user experiences
Daniel Josef Schwajda (Teilnehmer)
6 Juni 2022Aktivität: Teilnahme an oder Organisation einer Veranstaltung › Teilnahme an einer Konferenz, einem Workshop