The virtual house of medusa: Guiding museum visitors through a co-located mixed reality installation

Publikation: Beitrag in Buch/Bericht/TagungsbandKonferenzbeitragBegutachtung

6 Zitate (Scopus)

Abstract

In our submission we introduce a novel approach to guide Virtual Reality (VR) players and spectators via a Mixed Reality (MR) guidance tool trough a museum installation called the Virtual House of Medusa. The installation features an overview display, a VR headset for the player and a MR guidance tool (tablet with a VR-tracker) for the museum guide. This setup enables museum guides to support the VR player and to present the VR installation to a large audience. Our work deals with the issue that existing VR installations for museums are mainly designed as a single user VR experience and without any forms of spectators and player guidance. We argue that the interaction between the VR museum guide, the VR player, and the spectators has the potential to create a unique experience and to facilitate the feeling of being together in the VR world.

OriginalspracheEnglisch
TitelSerious Games - 4th Joint International Conference, JCSG 2018, Proceedings
Redakteure/-innenManuel Oliveira, Jannicke Baalsrud Hauge, Stefan Göbel, Augusto Garcia-Agundez, Thomas Tregel, Polona Caserman, Tim Marsh, Minhua Ma
Herausgeber (Verlag)Springer
Seiten182-188
Seitenumfang7
ISBN (Print)9783030027612
DOIs
PublikationsstatusVeröffentlicht - 2018
Veranstaltung4th International Joint Conference on Serious Games, JCSG 2018 - Darmstadt, Deutschland
Dauer: 7 Nov. 20188 Nov. 2018

Publikationsreihe

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Band11243 LNCS
ISSN (Print)0302-9743
ISSN (elektronisch)1611-3349

Konferenz

Konferenz4th International Joint Conference on Serious Games, JCSG 2018
Land/GebietDeutschland
OrtDarmstadt
Zeitraum07.11.201808.11.2018

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