@inproceedings{da86784761f442948f335878e8b45f1c,
title = "The Ludic Potentials of Player Data",
abstract = "Player data has become a crucial element in game development and research. However, its direct integration as a diegetic element within games remains largely unexplored. This paper aims to inspire the games community by highlighting the potential of using player data for creating new interactions and play experiences. We raise technical, design, psychological, and ethical questions and argue for using player data more boldly and ambitiously, empowering players to shape their experiences and the game through their own data. By doing so, data transforms from being an analytical to a creative asset, seamlessly enhancing the exchange between games and players.",
keywords = "Game Analytics, Game Mechanics, Player Data, Player Experience",
author = "G{\"u}nter Wallner and Michael Lankes",
note = "Publisher Copyright: {\textcopyright} 2023 Owner/Author.; 10th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2023 ; Conference date: 10-10-2023 Through 13-10-2023",
year = "2023",
month = oct,
day = "6",
doi = "10.1145/3573382.3616043",
language = "English",
series = "CHI PLAY 2023 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play",
publisher = "Association for Computing Machinery, Inc",
pages = "209--211",
editor = "Jim Wallace and Whitson, \{Jennifer R.\} and Beth Bonsignore and Julian Frommel and Erik Harpstead",
booktitle = "CHI PLAY 2023 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play",
}