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ShoeSoleSense: Demonstrating a wearable foot interface for locomotion in virtual environments

Publikation: Beitrag in Buch/Bericht/TagungsbandKonferenzbeitragBegutachtung

5 Zitate (Scopus)

Abstract

User input in a virtual environment (VE) is usually accomplished through simple finger interactions, such as walking in a 3D scene by pressing a button. These interactions are not very suitable for movement in VE. Moving through scenes such as a safety training applications by walking-in-place while forgoing hand or finger input for other purposes enables a more realistic feeling. Already existing solutions, such as multidirectional treadmills, are still expensive and need additional fixation of the body. Others, like using external tracking that are usually accomplished by using statically installed cameras in CAVE-like-installations, also have limitations in terms of occlusion. The built prototype - an insole - directly measures the pressure under the feet and hence enables a detection of movements, which is wirelessly forwarded to the scene manager server.

OriginalspracheEnglisch
TitelCHI EA 2014
UntertitelOne of a ChiNd - Extended Abstracts, 32nd Annual ACM Conference on Human Factors in Computing Systems
Herausgeber (Verlag)Association for Computing Machinery
Seiten183
Seitenumfang1
ISBN (Print)9781450324748
DOIs
PublikationsstatusVeröffentlicht - 2014
Extern publiziertJa
Veranstaltung32nd Annual ACM Conference on Human Factors in Computing Systems, CHI EA 2014 - Toronto, ON, Kanada
Dauer: 26 Apr. 20141 Mai 2014

Publikationsreihe

NameConference on Human Factors in Computing Systems - Proceedings

Konferenz

Konferenz32nd Annual ACM Conference on Human Factors in Computing Systems, CHI EA 2014
Land/GebietKanada
OrtToronto, ON
Zeitraum26.04.201401.05.2014

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