TY - GEN
T1 - Sensing mobile phone interaction in the field
AU - Lettner, Florian
AU - Holzmann, Clemens
N1 - Copyright:
Copyright 2012 Elsevier B.V., All rights reserved.
PY - 2012
Y1 - 2012
N2 - Sensing how people interact with their mobile phones under real-world conditions can be an expensive and time-consuming task, especially if data from a large number of users and over a long period of time is needed. However, in order to improve the utility and usability of mobile applications, field studies are often considered to be more suitable than laboratory evaluations. In this paper, we present an innovative approach towards the automatic and transparent sensing of mobile phone usage, which is based on the background observation and analysis of user interactions with a mobile application under real-world conditions. We have implemented a software framework for this purpose, which can easily be added to an Android application, in order to record how users interact with it and transmit the acquired data to a server. We evaluated our framework with regard to its performance and memory consumption on the one hand, and by adding it to an application in the marketplace on the other hand. The results from about 300 users over one week showed that the framework runs stable and with very low resource demands.
AB - Sensing how people interact with their mobile phones under real-world conditions can be an expensive and time-consuming task, especially if data from a large number of users and over a long period of time is needed. However, in order to improve the utility and usability of mobile applications, field studies are often considered to be more suitable than laboratory evaluations. In this paper, we present an innovative approach towards the automatic and transparent sensing of mobile phone usage, which is based on the background observation and analysis of user interactions with a mobile application under real-world conditions. We have implemented a software framework for this purpose, which can easily be added to an Android application, in order to record how users interact with it and transmit the acquired data to a server. We evaluated our framework with regard to its performance and memory consumption on the one hand, and by adding it to an application in the marketplace on the other hand. The results from about 300 users over one week showed that the framework runs stable and with very low resource demands.
KW - aspect-oriented programming
KW - field evaluation of usability
KW - Mobile interaction
KW - software framework
UR - http://www.scopus.com/inward/record.url?scp=84861566867&partnerID=8YFLogxK
U2 - 10.1109/PerComW.2012.6197635
DO - 10.1109/PerComW.2012.6197635
M3 - Conference contribution
SN - 9781467309073
T3 - 2012 IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2012
SP - 877
EP - 882
BT - 2012 IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2012
PB - IEEE Computer Society Press
T2 - 2012 IEEE International Conference on Pervasive Computing and Communications Workshops, PERCOM Workshops 2012
Y2 - 19 March 2012 through 23 March 2012
ER -