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Narrui: Visual Dialogue System Tool Featuring Interactive Editor Playback for Better Usability

Publikation: Beitrag in Buch/Bericht/TagungsbandKonferenzbeitragBegutachtung

Abstract

This paper presents the design and implementation of a novel visual dialogue system tool for the Unity game engine, aimed at offering a more accessible and efficient tool for indie developers and developers with limited programming experience. The tool offers a node-based interface and implements Text Customisation and Interactive Editor Playback, permitting quicker feedback cycles for iterative development to both improve usability and potentially reduce overall development time. The paper addresses both the results from user and expert evaluations as well as specific implementation decisions due to engine limitations.
OriginalspracheEnglisch
TitelProceedings of the IEEE 2025 Conference on Games, CoG 2025
Herausgeber (Verlag)IEEE
Seiten1-4
Seitenumfang4
ISBN (elektronisch)9798331589042
ISBN (Print)979-8-3315-8905-9
DOIs
PublikationsstatusVeröffentlicht - 29 Aug. 2025
Veranstaltung2025 IEEE Conference on Games (CoG) - Lisbon, Portugal
Dauer: 26 Aug. 202529 Aug. 2025

Publikationsreihe

NameIEEE Conference on Computatonal Intelligence and Games, CIG
ISSN (Print)2325-4270
ISSN (elektronisch)2325-4289

Konferenz

Konferenz2025 IEEE Conference on Games (CoG)
Zeitraum26.08.202529.08.2025

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