MoCo Motion: Integrating Mobile Devices into a Multiplayer Floor-based Gaming Environment

Jeremiah Diephuis, Andreas Friedl, Georgi Yordanov Kostov, Otto Naderer

Publikation: Beitrag in Buch/Bericht/TagungsbandKonferenzbeitragBegutachtung

2 Zitate (Scopus)

Abstract

Although optical tracking systems greatly facilitate co-located multiplayer gaming experiences, they offer somewhat limited input and output modalities for increased player interaction. This demo presents MoCo, a framework for integrating mobile devices into a floor-based gaming environment to utilize their sensors and input/output capabilities. Two game prototypes, LazorLab and LazorArena, demonstrate how mobile devices are integrated into an application with a custom floor-projection and laser-tracking system.

OriginalspracheEnglisch
TitelMUM 2015 - Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia
Redakteure/-innenEnrico Rukzio, Michael Roland, Rene Mayrhofer, Clemens Holzmann, Jonna Hakkila
Herausgeber (Verlag)ACM Press
Seiten412-416
Seitenumfang5
ISBN (elektronisch)9781450336055
DOIs
PublikationsstatusVeröffentlicht - 30 Nov. 2015
Veranstaltung14th International Conference on Mobile and Ubiquitous Multimedia (MUM 2015) - Linz, Österreich
Dauer: 30 Nov. 20152 Dez. 2015
http://www.mum-conf.org/2015/

Publikationsreihe

NameACM International Conference Proceeding Series
Band30-November-2015

Konferenz

Konferenz14th International Conference on Mobile and Ubiquitous Multimedia (MUM 2015)
Land/GebietÖsterreich
OrtLinz
Zeitraum30.11.201502.12.2015
Internetadresse

Schlagwörter

  • Co-located game
  • game development
  • mobile
  • laser-tracking

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