Abstract
Vertebroplasty and kyphoplasty are commonly
used minimally invasive methods to treat vertebral compression
fractures. Novice surgeons gather surgical skills in different
ways, mainly by “learning by doing” or training on models,
specimens or simulators. Currently, a new training modality,
an augmented reality simulator for minimally invasive spine
surgeries, is going to be developed. An important step in
investigating this simulator is the accurate establishment of
artificial tissues. Especially vertebrae and muscles, reproducing
a comparable haptical feedback during tool insertion, are
necessary. Two artificial tissues were developed to imitate
natural muscle tissue. The axial insertion force was used as
validation parameter. It appropriates the mechanical properties
of artificial and natural muscles. Validation was performed on
insertion measurement data from fifteen artificial muscle tissues
compared to human muscles measurement data. Based on the
resulting forces during needle insertion into human muscles,
a suitable material composition for manufacturing artificial
muscles was found.
Index Terms—patient
Titel in Übersetzung | Artificial muscles for a novel simulator in minimally invasive spine surgery |
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Originalsprache | Deutsch |
Titel | Proceedings of the 36th Annual International Conference of the IEEE Engineering in Medicine and Biology Society |
Seiten | 506-509 |
Publikationsstatus | Veröffentlicht - 2014 |
Veranstaltung | 36th Annual International Conference of the IEEE Engineering in Medicine and Biology Society - Chicago, USA/Vereinigte Staaten Dauer: 26 Aug. 2014 → 30 Aug. 2014 |
Konferenz
Konferenz | 36th Annual International Conference of the IEEE Engineering in Medicine and Biology Society |
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Land/Gebiet | USA/Vereinigte Staaten |
Ort | Chicago |
Zeitraum | 26.08.2014 → 30.08.2014 |