InterPlayces: Results of an intergenerational games study

Michael Lankes, Jürgen Hagler, Fabiola Gattringer, Barbara Stiglbauer

Publikation: Beitrag in Buch/Bericht/TagungsbandKonferenzbeitragBegutachtung

7 Zitate (Scopus)

Abstract

Our submission describes the conceptualization and the results of an intergenerational games study composed of various games held in the Welios Science Center. We aim to identify design criteria (game mechanics, goals, etc.) for intergenerational digital games with haptic elements in a museum context that are not only fun, but also foster the communication between old and young players. In order to reach our goal, we confronted players with several different commercially available games as well as a specifically developed game prototype. To address the physical context (museum) in our methods and our game design we also carried out observations of existing installations plus interviews with museum guides. Results show that cooperative intergenerational games in a museum should include haptic elements, consist of several phases, with the possibility of reruns and should not be too complex, both technically and conceptually.

OriginalspracheEnglisch
TitelSerious Games -3rd Joint International Conference, JCSG 2017, Proceedings
Redakteure/-innenMariano Alcaniz, Stefan Gobel, Minhua Ma, Jannicke Baalsrud Hauge, Tim Marsh, Manuel Fradinho Oliveira
Herausgeber (Verlag)Springer
Seiten85-97
Seitenumfang13
ISBN (Print)9783319701103
DOIs
PublikationsstatusVeröffentlicht - 2017
Veranstaltung3rd International Joint Conference on Serious Games, JCSG 2017 - Valencia, Spanien
Dauer: 23 Nov. 201724 Nov. 2017

Publikationsreihe

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Band10622 LNCS
ISSN (Print)0302-9743
ISSN (elektronisch)1611-3349

Konferenz

Konferenz3rd International Joint Conference on Serious Games, JCSG 2017
Land/GebietSpanien
OrtValencia
Zeitraum23.11.201724.11.2017

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