Humans and Machines: A Study of the Impacts of the Technological Advances in the Light of Generative Art Theory

Jürgen Hagler, Huoston Rodrigues Batista

Publikation: KonferenzbeitragPapierBegutachtung

Abstract

This paper is dedicated to the analysis of two works produced by two contemporary artists, more specifically ”Rachael is not real” by Matthias Winckelmann and ”Machine Hallucination”, by Refik Anadol, having as convergence point the generative method of production employed in both. The article describes both works using, as theoretical foundation, the most widely accepted definition of Generative Art and reveals
nuances of both works that might not be fully comprehended by the current theory. Finally, the article looks at some of the most recent technological advances and their impact on the art world, such as Artificial Intelligence, which have been used to create art, and proposes a reflection on the importance of revisiting theoretical definitions in order for them to be able to keep up with the technical evolution of art.
OriginalspracheEnglisch
Seiten523-529
PublikationsstatusVeröffentlicht - 10 Juni 2022
Veranstaltung27th International Symposium on Electronic Art: POSSIBLES - Barcelona, Spanien
Dauer: 10 Juni 202216 Juni 2022
https://isea2022.isea-international.org/

Konferenz

Konferenz27th International Symposium on Electronic Art
Land/GebietSpanien
Zeitraum10.06.202216.06.2022
Internetadresse

Schlagwörter

  • Media Art
  • Animation
  • Expanded Animation

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