@inproceedings{67e6104056894dddacc63fe309ae91b4,
title = "Hover Loop: A New Approach to Locomotion in Virtual Reality",
abstract = "Head-mounted displays for virtual reality gaming are getting cheaper and more popular, but locomotion in VR has been a problem up to now. We developed a new method of moving in VR. In short, the new input device consists of a wooden board to stand on, an innertube to support leaning, and a gyro sensor to track it. A VR racing game was developed to evaluate our approach that features different racing modes and an object collection mode. 22 users tested these modes. Though some issues occurred (e.g., the need to hold on to something), none of the participants showed symptoms of motion sickness. Results imply the potential of the new controller concept and further research directions.",
keywords = "Balance board, Fullbody joystick, Head mounted display, Locomotion, Motion sickness, Virtual reality",
author = "Philipp Schuhbauer and Laurin Muth and Julia Gr{\"o}tsch and Johannes Wiesneth and Johannes Dengler and Martin Kocur and Michael Lankes",
note = "DBLP License: DBLP's bibliographic metadata records provided through http://dblp.org/ are distributed under a Creative Commons CC0 1.0 Universal Public Domain Dedication. Although the bibliographic metadata records are provided consistent with CC0 1.0 Dedication, the content described by the metadata records is not. Content may be subject to copyright, rights of privacy, rights of publicity and other restrictions.; CHI PLAY '19: Annual Symposium on Computer-Human Interaction in Play ; Conference date: 22-10-2019 Through 22-10-2019",
year = "2019",
month = oct,
day = "17",
doi = "10.1145/3341215.3356984",
language = "English",
isbn = "978-1-4503-6871-1",
series = "CHI PLAY 2019 - Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play",
publisher = "ACM Press",
pages = "111--116",
booktitle = "CHI PLAY 2019 - Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play",
}