Design and evaluation of a Serious Game for immersive cultural training

Josef Wolfartsberger, Ingo Seidel, Markus Gärtner, Helmut Berger, Dieter Merkl

Publikation: Beitrag in Buch/Bericht/TagungsbandKonferenzbeitrag

57 Zitate (Scopus)

Abstract

3D Virtual Worlds have the potential to expand the knowledge of a foreign culture by presenting the information in a visual context. In this paper we describe the design and evaluation of ICURA, a Serious Game that provides an opportunity to learn more about Japanese culture and etiquette. ICURA incorporates different game design and learning principles to effectively communicate knowledge. The main goal is to combine aspects of learning and fun in an immersive 3D Environment to make the communication of knowledge an entertaining experience. We evaluated the game through a user study with 20 participants. The comparison of pre- and post-test results highlights the positive learning effect of ICURA.
OriginalspracheEnglisch
Titel2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010
Herausgeber (Verlag)IEEE Computer Society Press
Seiten253-260
Seitenumfang8
ISBN (Print)9781424490264
DOIs
PublikationsstatusVeröffentlicht - 2010
VeranstaltungInternational Conference on Virtual Systems and Multimedia - Seoul, Südkorea
Dauer: 20 Okt. 201023 Okt. 2010

Publikationsreihe

Name2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010

Konferenz

KonferenzInternational Conference on Virtual Systems and Multimedia
Land/GebietSüdkorea
OrtSeoul
Zeitraum20.10.201023.10.2010

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