Another Brick in the (Fifth) Wall: Reflections on Creating a Co-located Multiplayer Game for a Large Display

Publikation: Beitrag in Buch/Bericht/TagungsbandKonferenzbeitrag

Abstract

The game Limelight was developed for co-located play in an exhibition space with a large display. Although intended for a larger audience and designed to accommodate multiple player roles, its first public demonstrations have revealed a few unexpected design issues that inhibit cooperative co-located play in conjunction with the large projection surface. In particular, observation and video analysis indicate that player movement and positioning not only significantly affect gameplay performance, but can also severely limit the awareness of individual players and thus impede cooperation. The authors utilize the concept of the fifth wall to designate the game design dependencies that separate the experience of individual players.
OriginalspracheEnglisch
TitelContext Matters!
Herausgeber (Verlag)new academic press
Seiten162-167
ISBN (Print)978-3-7003-1864-4
PublikationsstatusVeröffentlicht - 2013
Veranstaltung7th Vienna Games Conference FROG 2013 - Vienna, Austria, Österreich
Dauer: 27 Sep. 201329 Sep. 2013
http://www.frogvienna.at

Konferenz

Konferenz7th Vienna Games Conference FROG 2013
Land/GebietÖsterreich
OrtVienna, Austria
Zeitraum27.09.201329.09.2013
Internetadresse

Schlagwörter

  • games
  • co-located
  • large display
  • fifth wall

Fingerprint

Untersuchen Sie die Forschungsthemen von „Another Brick in the (Fifth) Wall: Reflections on Creating a Co-located Multiplayer Game for a Large Display“. Zusammen bilden sie einen einzigartigen Fingerprint.

Zitieren