All AR-Board: Seamless AR marker integration into board games

Jeremiah Diephuis, Georgi Kostov, Gabriel Mittermair

Publikation: Beitrag in Buch/Bericht/TagungsbandKonferenzbeitragBegutachtung

1 Zitat (Scopus)

Abstract

Although Augmented Reality (AR) technologies have experienced very rapid development over the past few years, a number of issues still prevent them from facilitating a seamless, social, multiplayer experience. The potential for augmented board games to support interactive, animated stories and games for multiple participants has been previously explored, but primarily using expensive and largely unavailable hardware. This paper examines challenges and potential solutions for creating a multiplayer AR-based board game with affordable, readily available technology.

OriginalspracheEnglisch
TitelProceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
Herausgeber (Verlag)Institute of Electrical and Electronics Engineers Inc.
Seiten410-412
Seitenumfang3
ISBN (elektronisch)9780738113678
ISBN (Print)978-1-6654-1166-0
DOIs
PublikationsstatusVeröffentlicht - März 2021
Veranstaltung2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021 - Virtual, Lisbon, Portugal
Dauer: 27 März 20213 Apr. 2021

Publikationsreihe

NameProceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021

Konferenz

Konferenz2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2021
Land/GebietPortugal
OrtVirtual, Lisbon
Zeitraum27.03.202103.04.2021

Fingerprint

Untersuchen Sie die Forschungsthemen von „All AR-Board: Seamless AR marker integration into board games“. Zusammen bilden sie einen einzigartigen Fingerprint.

Zitieren