Abstract
Most design methods for developing tangible interfaces apply a user-centered strategy for problem solving. These methods introduce an analytic approach to identify needs and requirements of the emerging interface. They also require the mapping of interaction to functionality. However, they rarely elaborate how such a mapping can be achieved. In this paper, we describe a shape-oriented method that supports the mapping process by stimulating creative ideas and broaden the variety of solutions.
Originalsprache | Englisch |
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Seiten | 189-195 |
Publikationsstatus | Veröffentlicht - 2013 |
Extern publiziert | Ja |
Veranstaltung | Mensch & Computer 2013 - 13. fachübergreifende Konferenz für interaktive und kooperative Medien - Bremen, Deutschland Dauer: 8 Sep. 2013 → 11 Sep. 2013 |
Konferenz
Konferenz | Mensch & Computer 2013 - 13. fachübergreifende Konferenz für interaktive und kooperative Medien |
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Land/Gebiet | Deutschland |
Ort | Bremen |
Zeitraum | 08.09.2013 → 11.09.2013 |