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3D Simulation of Industrial Production Processes in a Virtual Continuous Casting Environment

  • Horst Hörtner
  • , Christopher Lindinger
  • , Pascal Maresch
  • , Helmut Pinger
  • , Gustav Pomberger

Publikation: KonferenzbeitragPapier

Abstract

This paper describes several aspects of a project whose primary objective is to evaluate virtual environments as instruments for simulation, training, quality monitoring and marketing of industrial processes. In particular, it describes the Continuous Casting Simular Environment (VR-CCSE) prototype starting with the tasks it was designed to carry out and proceeding to its architecture, its implementation, and an assessment of its deployment to date. The use of VR for industrial training simulations is, in and of itself, nothing new. The project described in this paper, however, certainly can be regarded a novel and innovative, since it has to do with employing VR applications for training simulation of highly complex industrial facilities.
OriginalspracheEnglisch
PublikationsstatusVeröffentlicht - 1 Mai 2001
Extern publiziertJa
VeranstaltungVirtual Reality International Conference: Virtual Reality International Conference - Laval Virtual 2001 - , Frankreich
Dauer: 16 Mai 200118 Mai 2001

Konferenz

KonferenzVirtual Reality International Conference
KurztitelVRIC 2001
Land/GebietFrankreich
Zeitraum16.05.200118.05.2001

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